0 A.D.

When: 2010-2016
Technologies: C/C++, JavaScript, Bash/Shell scripting, XML, JSON, Visual Studio, GCC, Clang, Xcode, Windows, Linux, BSD, OSX, Lua, Objective-C/C++, Carbon, Cocoa, Python, Perl, OpenGL, GLSL, ARB, C++11, Assembly, VB scripting
Link: https://play0ad.com/

I began as a community contributor, working on some bug fixes, the game setup UI, and random map generation. Was invited to join the team as a developer shortly after. 0 A.D. taught me more about software development and programming than anything prior to that point, and I’m very grateful for having the opportunity to work on such a great project with a great team!